An egg is the first stage of a dragon's life cycle. Eggs can be stolen from the cave (these are known as caveborn or CB) or bred. If an egg is bred, it will be either one of the parents' breeds or a hybrid of the two. If you cannot take any eggs at the time, the bred egg will automatically go to the Abandoned Page (AP). Only one egg can be bred at a time; the exception to this is during a holiday season, where Holiday dragons will breed multiclutches or multiple eggs of their breed- however, users can still only pick just one of the produced eggs, with the rest being auto-abandoned to the AP.
Several types of eggs cannot be caught or bred. Vampire eggs can only be obtained through their unique "Bite" Breed Specific Action, Guardian of Nature eggs can only be obtained through the "Summon" BSA, and Neglected Dragon eggs can only be obtained through a special creation process.
Eggs caught from the cave cannot be abandoned or teleported until 5 hours after they are caught; bred eggs or eggs caught from the AP can be abandoned or teleported immediately. Bred eggs will also hatch faster if kept on the same scroll as their parents:
“
- Bred eggs get a small "boost"--they'll hatch easier if on the same scroll as their parents.
- – TJ09
You can only have a certain amount of eggs on your scroll at a time, with the limit depending on your trophy badge. The default amount of eggs you can keep on your scroll is four. After gaining higher badges, you will unlock more egg slots- up to 8 with a Platinum Trophy. When you have claimed all the eggs you can, it is often referred to as being "locked", "egglocked" or "scroll-locked" (though this last one is often used when the user cannot claim any more eggs and hatchlings). You will also be unable to claim eggs if you have reached the maximum number of "growing things" (eggs and hatchlings). You can always check your status by clicking on the badge while viewing your dragons.
Actions & Uses
Eggs are often used for Neglected experiments, which are the act of attempting to "turn" an egg into a Neglected Dragon. Eggs can also be bitten by Vampire Dragons, incubated by Red Dragons, gender-influenced by Pink Dragons, warded by White Dragons, and abandoned (this last feature has no chance of failure).
You have the following Actions you can perform on your egg which are accessed from the Actions menu:
Kill: This kills the egg, turning its sprite into a jagged bottom portion of an egg shell. You may kill five eggs/hatchlings/adults before you must wait two weeks for the action to be available again. Sometimes, if an egg has collected sufficient stats to hatch but hasn't reached the 4-day mark to hatch, using Kill may hatch the egg instead, an action called forcing. This may, however, kill the egg as normal, and even if a hatchling is successfully forced, it may flee, putting it on the Abandoned Page. If an egg is killed, the following message is shown (to other viewers) on its view page:
Abandon: This abandons your egg, sending it to the Abandoned Page where other people can claim it for themselves.
Hide: Also known as fogging. This surrounds your egg in a blanket of fog, preventing it from receiving views, unique views and clicks and completely isolates it from the outside world. However, the time on your egg's life will still decrease with this option turned on. You can use this option to help cure your dragon from sickness.
Growth
As an egg gets views, unique views, and clicks, it will eventually hatch and turn into a hatchling, but this can only happen if its death timer falls to at least 4 days while having sufficient views. You have 7 days in which to collect enough views for your egg; for more information on raising your dragon, see this article. The time at which an egg or hatchling will die is called the Time of Death (ToD).
If an egg receives too many views in a short amount of time, it will become sick, and it may die if you continue to allow it to be viewed. This sickness can be cured by hiding the egg for a specific period of time. Usually 24 hours is recommended, although shorter healing times have often been reported. If an egg dies of sickness, the following message is shown (to other viewers) on the egg's view page:
Sickness on an egg is generally referred to as "softshell" due to the description that appears on the egg when it is sick. Eggs are more susceptible to sickness in their first 24 hours of life; it is recommended that eggs, especially important ones, be hidden and stay off Click Sites and other places until they are at least a day old.
When it is close to hatching, the egg will visually display cracks on it. These cracks will gradually become larger and later turn into a gaping hole when the dragon is nearly ready to hatch. There are 6 stages of an egg hatching: the first (0) stage is the regular egg sprite, and the last (5th) stage is when the egg has a gaping hole. Some eggs are given custom cracking sequences, such as those of Paper Dragons, Magma Dragons and Gemshard Dragons.
Eggs cannot be frozen, named, or described. Leetle Trees are technically listed as eggs, although they remain permanently frozen on the user's scroll as they are. There are also several Fake Eggs that have appeared over time through gag events, though neither Leetle Trees nor Fake Eggs will hatch.
Egg Sequences
When an egg is hatching, it displays a cracking sequence. Most eggs follow the same cracking sequence, but some eggs have unique cracking sequences, such as some of the ones listed below.
Every egg cracking sequence has 5 stages of cracks, gradually getting bigger until a hole forms.
Dragon | Stage 0 | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Dead | Characterization |
---|---|---|---|---|---|---|---|---|
White | Common cracking sequence for all standard eggs. | |||||||
Ochredrake | Common cracking for all DC Drake eggs. | |||||||
Common Pygmy | Common cracking for all Pygmy eggs. |
Dragon | Stage 0 | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Dead | Characterization |
---|---|---|---|---|---|---|---|---|
Aeon Wyvern | Light fades from the egg before it shatters open. | |||||||
Antarean | Shatters rather than cracking open. | |||||||
Celestial | Egg 'opens up' to release the hatchling. | |||||||
Desipis | Slightly different cracking than the common sequence. | |||||||
Fire Gem (Blue Variant) |
Features crystal veins and glowing fire from within. Has additional red and green variants. | |||||||
Gemshard | The gems on the egg start to come off while cracking. | |||||||
Ember | While cracking it looks more and more like a piece of live coal. | |||||||
Magma | It seems like molten lava is coming through the stone like egg shell. | |||||||
Nexus | Shatters rather than cracking open. | |||||||
Omen Wyrm | A flame grows from within the egg. | |||||||
Paper | File:Old Paper dead egg.gif | The egg looks like it's peeled open. | ||||||
Shadow Walker | File:Halloween crack 1.png | File:Halloween crack 2.png | File:Halloween crack 3.png | File:Halloween crack 4.png | File:Halloween crack 5.png | Common sequence, but the egg fades while going through the different stages. | ||
Spirit Ward | File:Spirit Ward crack1.png | File:Spirit Ward crack2.png | File:Spirit Ward crack3.png | File:Spirit Ward crack4.png | File:Spirit Ward crack5.png | Common sequence, but the egg cracks glow and light shines from inside the egg in the final stage. | ||
Winter Magi | File:Christmas 2001 crack 1.png | File:Christmas 2011 crack 2.png | File:Christmas-2011 crack 3.png | File:Christmas-2011 crack 4.png | File:Christmas-2011 crack 5.png | File:Winter Magi dead egg.png | Common sequence, but the snow falls off of the egg while it cracks. | |
Witchlight | Along with custom cracking, this egg's 5th stage is animated. |